Alexandria Bay version 1.2

A map for Total Annihilation
upgraded for use with TA:CC

By Alex Smith

Filesize:  3.25 meg
13 x 13 map - 32 megs

The gameplay for this map was designed to be focused on securing the narrow strip of land between two bodies of water.  The strategic advantages of this should be obvious as the bridge is the only land passage between the two sides of the map. The two bays are not connected so usually it is possible to establish sea power on one half of the map only.  Battleships can be very useful in helping to establish control of the land bridge and often have high kill totals.  The map was designed to incorporate as many strategic options for the players as possible.  (maybe you can finally find a use for those amphibious tanks!).  With TA:CC hovercrafts become important as they are the only ground units that can escape the bottleneck.

The map supports up to 6 players. Recommended variations are:

			-2 player multiplayer
			-6 player skirmish (2 vs. 4)
			-4 player multiplayer
			-2 vs. 2 multiplayer
			-3 vs. 3 multiplayer
			
The computer actually does pretty good in skirmish mode.  
The teams are divided odd-even with odd numbers on the left hand side and even to the right.

Used TAEB1 and TAB v 1.0

send comments to: Alex@grapevinenet.com

Changes from v1.0 - underwater metal extractors added to the water

Changes from v1.1 - minor fixes to mechanics
